Publications

2011

Giel van Lankveld, Sonny Schreurs, Pieter Spronck, and Jaap van den Herik (2011). Extraversion in Games. Computers and Games, 7th International Conference, CG2010 (eds. H. Jaap van den Herik, Hiroyuki Iida, and Aske Plaat), pp. 263-275. LNCS 6515. Springer-Verlag, Berlin Heidelberg, Germany. (Presented at the CG2010 conference).

2010

Giel van Lankveld, Pieter Spronck, Jaap van den Herik, and Matthias Rauterberg (2010). Incongruity-Based Adaptive Game Balancing. Advances in Computer Games. 12th International Conference, ACG2009. (eds. H. Jaap van den Herik and Pieter Spronck), pp. 208-220. Springer-Verlag, Berlin Heidelberg, Germany. (Presented at the 12th Advances in Computer Games conference).

Evi Joosten, Giel van Lankveld, and Pieter Spronck (2010). Colors and Emotions in Video Games. 11th International Conference on Intelligent Games and Simulation GAME-ON 2010 (ed. Aladdin Ayesh), pp. 61-65. EUROSIS. (Presented at the GAME-ON'10 conference).

2009

Giel van Lankveld, Sonny Schreurs, Pieter Spronck (2009). Psychologically Verified Player Modelling.10th International Conference on Intelligent Games and Simulation GAME-ON 2009 (ed. Linda Breitlauch), pp. 12-19. EUROSIS. (Presented at the GAME-ON'09 conference).

2008

Giel van Lankveld, Pieter Spronck, and Matthias Rauterberg (2008). Difficulty Scaling through Incongruity. Proceedings of the Fourth Artificial Intelligence and Interactive Digital Entertainment Conference (eds. Michael Mateas and Chris Darken), pp. 228-229. AAAI Press, Menlo Park, CA. (Presented at the AIIDE08 conference).